gaming

The Australian government is under fire for its slow and unsupportive response to the recommendations of a senate inquiry into the state of Australia’s video game industry. WHICH-50 Reader Survey: Help us improve Which-50 by taking our annual reader survey. You can also win prizes including Google Home, Google Home

by Paul Shetler and Marcelo Silva Less well-known than their Silicon Valley counterparts, China’s digital disruptors are no less ambitious. To help businesses better understand the size of the opportunity, Which-50 is publishing the China Digital Playbook, an ongoing series authored by digital transformation experts Marcelo Silva and Paul Shetler.

destiny-2-geforce, gaming

The gaming industry is not slowing down. According to AtlasTrend Co-Founder, Kevin Hua, gaming is now a $100 billion industry and it’s growing at 10 per cent per annum. Gaming organisations are also well positioned for an anticipated AI boom, he said. “Gaming is not just an application of computing.

Jack Birmingham’s first job doesn’t involve flipping burgers at McDonald’s or throwing newspapers out of a basket onto his neighbours’ front lawns. Not for him, the drudgery of minimal wage slavery, or even getting out of bed before 9 am on a Saturday morning. Instead, each night, he sits encased

Nvidia

AtlasTrend continually monitors our investment universe for new opportunities for our Trends. These are our companies to watch and in the next article of our ongoing series, we introduce Nvidia Corp (NVDA US) and discuss how it is providing the power to process artificial intelligence (“AI”), augmented reality (“AR”) and

video games, esports

Australian social and digital analytics technology company Digivizer has launched a new venture to into tap the APAC esports and online games market. Goto.game is a media hub designed to bring gaming content, events, activations, competitions and influencers within the one ecosystem. Sign up for Which-50’s Irregular Insights newsletter Goto.game