gaming

Last week, Rove Hotels announced what it calls the region’s first-ever hotel gaming rooms. Formed in partnership with leading gaming peripherals company Razer, these “Gamer Caves” will feature in select properties across the group’s Dubai portfolio — Rove Downtown and Rove at The Park. Teaming with Dubai-based esports promoter Playtonia

Blockchain gaming

The NFT hype train rolls on. This week, Mythical Games, an NFT games startup based out of Los Angeles announced it had managed to secure a $75 million round of funding from new and existing investors to support aspirations for its first title and open the door for more blockchain-based

Brands should think of the $US200 billion gaming industry not as a series of channels but as a form of entertainment, around which a unique set of consumer behaviours has evolved. That’s our key take away from a new report by Essence, a global data and measurement-driven media agency which

Revenue generated from loot boxes used in video games will exceed $US20 billion by 2025, up from an estimated $US15 billion in 2020. The figures are contained in a new study from Juniper Research. Like a lucky dip, a loot box is a consumable virtual item that players redeem to

Epic Games, the developer behind games like Fortnite and Rocket League, has filed a legal claim against Google with the Federal Court of Australia, following on from its claim with the Court against Apple on similar grounds. Apple and Epic are locked in a legal battle over Epic’s attempt to

Amazon will offer a Netflix style cloud gaming subscription service named Luna, with select titles in 4K 60fps. After years of tinkering, Amazon is making a bet on cloud gaming, revealing a new subscription service during its annual hardware event. Known as “Luna” the cloud gaming platform will initially be

Over recent years, developments in advanced cloud technology have turned the idea of cloud gaming from a potentially significant new model within the industry into a reality, according to Juniper Research. A new report from the company predicts that the video games industry will exceed $200 billion in value in

Microsoft overnight announced it has acquired ZeniMax Media and its game publisher, Bethesda Softworks — famous for the Doom and Fallout franchises — for $A10.4 billion ($US7.5 billion) in cash to bolster its own game development and subscription services. Microsoft, which produces the Xbox console, is developing a Cloud-based gaming

The financial services industry should keep a close eye on esports to understand the impact of blockchain technology, according to a Gartner analyst.  David Furlonger, Distinguished VP Analyst at Gartner, writes in his book The Real Business of Blockchain that gaming has long served as a testing ground for digital

The University of Technology Sydney today launched a new analytics lab in its Sydney campus and revealed details on it student engagement tracking study. The new lab is for UTS researchers working with data heavy applications and is fitted out with the latest gaming hardware from Acer. The hardware manufacturer